• 1

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  • 2

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    Character Design Concepts, Model Profiles, Colour Profiles

    Modelling, Texturing, Shaders, Variable Resolution models and textures, Texture Maps, Digi-Double

    Hair / Fur, Cloth, Body Rigging, Facial Rigging, Muscle Flex Controls, Advanced Renderer Based Shaders, High Poly to Low Poly Model / Texture Conversion

  • 3

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  • 4

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